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January 10, 2013
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Interrogation by KalebLechowski Interrogation by KalebLechowski
A Frame from my new short movie:

Rha

You can see it here:
[link]
[link]

stay tuned :)
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:iconluckysweep:
Just saw it. It was epic.
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:iconwatercan52:
watercan52 Jan 14, 2014  Hobbyist General Artist
Man i hate sci-fi movies and i really hate alliens but this short film make me love em!!! i would say the detayls was perfect and your story verry good!! i hope you can continue making more eps of R'ha !!!
You can go for the top man !!! wish you the best and you have gotten your self one more fan to root for you :D
(ps. my english are kinda bad but i am from greece and a selflearner soooo :P )
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:iconjockrikky:
Awesome short film Kaleb. i loved it. hope to see more from you seriously man.
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:iconkillproficiency:
Saw this short film on YT just now. Wow man. I loved it. The android's design was great; I love the fact that it looks like a cold, unforgiving device - it doesn't have any expression to it at all and appears completely menacing. I thoroughly enjoyed the 'insanity' banter, where Aekon accuses the robot of being mad to which it replies by telling him that he can't be, I kept going back to it and repeating to watch it. Bloody awesome. If you could answer me this, what the hell kind of software were you using to create such immense detail?
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:iconkaleblechowski:
KalebLechowski Jan 7, 2014  Student General Artist
Thank you! I really appreciate your feedback :)

I used Maya for the most part but most of the modeling was done in Blender, which I really know by heart, having worked with that for 8 years prior to the movie. zBrush was my sculpting tool of choice (and texture paint). Compositing mostly done in Nuke but also some stuff in After Effects.

I don't think it's a matter of program (to a certain extent), I rather focused on what's important. Aekon's entire body had about 70.000 polygons, his face alone however had another 70.000 because I wanted the wrinkles :) Another example is that the robot "face" is way more detailed than anything in the back.

Also I think it helps a lot to do low poly modeling as an exercise. You really learn where to put the detail and how to efficiently use it.

stuff like that ;)
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:iconkillproficiency:
Cool stuff man. Really looking forward to the feature film. Keep up the good work!
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:iconegyptianbloom:
Awesome short, worth all the hard work!!! Can't wait to see your first extended film...
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:iconlady-autobot17:
Lady-Autobot17 Oct 5, 2013  Hobbyist General Artist
Also, sorry for the spamming favs....
xD
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:iconshadowslide:
Shadowslide Sep 1, 2013  Student Digital Artist
I love this film. You have to make more.
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:iconvrsartist:
How log did it take u to make this movie ?? Did u use Maya??

btw great work man
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